

Having a bonfire pushes it a little more industrial. For example, gardening helps the eco-footprint go green. We also included all kinds of daily actions the sims take that can feed into this system. Or they can go Industrial by using fuel based utility generation. “They can go green by using alternatives like solar, wind, or dew collectors. “Your sims can have a neutral impact and continue to source their utilities from the grid,” Pigula explains. Depending on your footprint, you can end up with a very different experience. Perhaps the biggest change, though, is the addition of an “eco footprint,” which tracks not only an individual’s actions, but also the way the neighborhood as a whole is constructed and the various policies its residents vote on. Eco Lifestyle includes the usual Sims upgrades like more career paths (including civil designer and freelance crafter), a new community-oriented space, and activities like beekeeping, dew collecting, and even growing cruelty-free meat on an incredibly disturbing meat wall. Pigula says that the eco-friendly concept is one the Sims team had been playing with for years.
